Procedural paintbrushes are creative tools that augment your input.
An insight from Procedural Generation in Game Design, Generative Art Toys, by Kate Compton. A good procedural paintbrush is...
- Smarter than a pencil
- Constrains and magnifies your input
- Trades control for superpowers
- Defines a possibility space of mostly satisfying outcomes
- The pottery wheel constrains input to the x axis, and gives you symmetry superpowers in return.
- Spirograph constrains input to the choice of gears, but produces a variety of surprising outcomes.
- When choosing constraints, consider Gall's Law.
- Should your procedural paintbrush create surprising results? Consider architects vs gardeners.
- Can this tool be used in provoking emergence? Where does user control begin and end?
- Should feedback be direct, or indirect?